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Star Wars: The Old Republic Interview

After admitting the team’s lack of experience and love for the MMO genre, Metro offer us an interview with BioWare’s associate lead designer Emmanuel Lusinchi, the main subject being obviously Star Wars: The Old Republic. Here’s a rather generous excerpt:…

Are Games Too Long?

Using Dragon Age: Origins, Fallout: New Vegas, Mass Effect and Might & Magic as examples, Rampant Games’ Jay Barnson, in one of his blog articles, argues against the notion that people don’t finish long games because of their length, but…

Mass Effect 3 Preview

We have got yet another hands-on preview for BioWare’s conclusion to Commander Shepard’s sci-fi action-packed adventures, courtesy of the folks at Delta Gamer. Mass Effect 2 was a major overhaul in terms of gameplay from the first game, but this…

Dead Island Preview

New Zealand PC World is the latest to offer a preview for Deep Silver and Techland’s zombie-themed open-world hack’n’slash Dead Island, and they seem to come away pleased with the title. Here’s a sampling: If you’re curious as to what…

Deus Ex: Human Revolution Reviews

After a brief – and frankly a little disappointing – piece from The Observer, we have two more reviews for Deus Ex: Human Revolution, which is slated to come out tomorrow in North America. Destructoid awards it an impressive 9.5/10…

Daggerdale Developers “Effectively Shuttered”

Joystiq reports that, according to “an anonymous source close to the developer” Dungeons & Dragons: Daggerdale’s studio Bedlam Games put most of its employees on “temporary layoffs”, with most of the staffers finding other jobs. The first to break the…

Kingdoms of Amalur: Reckoning GamesCom Chat Video

During the recently-concluded GamesCom in Cologne, EA held a live broadcast for its open-world action-RPG Kingdoms of Amalur: Reckoning, which included a fair bit of gameplay footage, a summary of the story, a quick overview of the game’s features and…

Dragon Commander Interview

RPGWatch offers an interview with Larian Studios’ Swen Vincke on the recently announced Dragon Commander, which has also been showcased at GamesCom. The piece elaborates on how the project came to be, why it’s set in the past of the…