WorstUsernameEver

WorstUsernameEver

The Broken Hourglass Canceled

Considering the lack of update the news doesn’t come as surprising, but it’s still really disappointing to see such a promising indie project abandoned, as Jason Compton lets us know from the official Planewalker Games’ website that The Broken Hourglass…

Torchlight II Preview

Gaming Lives seems to have very high hopes for Torchlight II as, after a hands-on session with the game in Cologne, at GamesCom, they argue that the title is “set to raise the bar for the genre entirely”. Here’s a…

Risen 2: Dark Waters Preview and Video Interview

The folks at Gaming Lives offer a preview and video interview for Piranha Bytes’ upcoming sequel to Risen, both of which tackle, among other things, the returning characters from the original games and the changes done to the difficulty curve…

Kingdoms of Amalur: Reckoning Community Q&A #3

It’s time for yet another community Q&A for Kingdoms of Amalur: Reckoning, and this time combat & systems designer Matthew Berner, systems designer Will Miller and studio/project art director Tim Coman answer on subjects such as combat, equipment, the game’s…

Mass Effect 3 Video Interview

Computer and Videogames is offering a video preview with BioWare’s associate producer Mike Gamble in which a variety of subjects get tackled, from the return of more RPG elements to the franchise to more realistic facial animations, and CVG choses…

Borderlands 2 Preview

IncGamers is the latest to offer a preview for Gearbox’s sequel to Borderlands, and as all the other pieces we’ve rounded up so far, this too is based on the hands-off demo that has been shown at GamesCom in Germany.…

Might & Magic Heroes VI Preview

GameSpot offers an “updated” hands-on preview for Ubisoft and Black Hole Entertainment’s weirdly-titled installment in the Heroes of Might & Magic franchise, Might & Magic Heroes VI. Here’s a sampling: Similar to Heroes V, Heroes VI’s campaign will put a…

Dungeon Siege III Community Q&A, Part One

The Obsidian Entertainment Blog is offering the first part of a community Q&A that was conducted recently on their forums, with Dungeon Siege III lead designer Nathaniel Chapman answering the questions that, quite predictably, focus mostly on Obsidian’s much-debated dungeon…

I Am Not Adam Jensen

Rock, Paper, Shotgun’s Alec Meer explains in an editorial – which contains minor spoilers, for those who still have to get their hands on the game – why the player and main character’s objectives don’t collide in Deus Ex: Human…