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The Insane Task of Reviving Deus Ex

Gamasutra has a fairly detailed summary of a talk given by David Anfossi, producer at Eidos Montreal on Deus Ex: Human Revolution’s development at this year’s Montreal International Games Summit. Here’s a generous snip from this interesting read: “Respecting” Dues…

Might & Magic Heroes VI Reviews

We have rounded up a few more new reviews for the Black Hole Entertainment-developed latest installment in the strategic spin-off of the Might & Magic franchise, Might & Magic Heroes VI, which is garnering pretty middling reviews. NowGamer, 8.4 As…

Chris Avellone Interview

Russian GameStar (not to be confused with the similarly named German magazine) talked with Obsidian’s co-founder and creative director Chris Avellone on subjects such as what makes a good RPG, his opinion on recent European role-playing titles and more. Here’s…

Kingdoms of Amalur: Reckoning Preview

A new hands-on preview for 38 Studios’ upcoming open-world action-RPG Kingdoms of Amalur: Reckoning comes our way via IGN, which thinks it’s the RPG for “RPG nerds”. I wouldn’t call a game with combat that is clearly inspired by titles…

The Lord of the Rings: War in the North Reviews

We have rounded up another meaty batch of reviews for Snowblind Studios’ Tolkien-based loot-driven action-RPG The Lord of the Rings: War in the North, with scores ranging from largely positive to mediocre. 1UP, B. A lot of people are going…

Risen 2: Dark Waters Interview

Spong is offering yet another interview with Deep Silver’s senior brand manager Daniel Oberlerchner on Piranha Bytes’ upcoming pirate-y sequel to Risen, touching on subjects such as why pirates were chosen as the focus of the new title, how the…

BioWare Pulse Episode #59

The folks at BioWare give us a tour of the “horrifying enemies” we’re going to meet in Mass Effect 3 and the process behind their in-game implementation for their Halloween-themed 59th episode of BioWare Pulse, including a sneak peek at…

Blizzard on Mists of Pandaria’s Post-launch Plans

Talking to PC Gamer at this year’s edition of BlizzCon, lead system designer Greg Street explained how Blizzard intends to handle the narrative and content evolution of the about-to-be-introduced area of Pandaria, and why they decided to go for something…

Divinity II: The Dragon Knight Saga Review

The folks at PlayerAffinity offers us a belated review for Larian Studios’ Divinity II: The Dragon Knight Saga, and come away pretty pleased with the role-playing title, awarding it an 8.0 You should be able to sink somewhere around 40…