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Kingdoms of Amalur: Reckoning Community Q&A #14

For the fourteenth installment of their customary weekly community Q&A, the Kingdoms of Amalur: Reckoning’s developers give replies on subjects such as the title’s “fateweavers”, cutscenes, sidequest failures and more. Here’s a generous excerpt: Can you tell us more about…

Kingdoms of Amalur: Reckoning Interview

The folks at the RPG Codex had the chance to put together an “exclusive interview” with Kingdoms of Amalur: Reckoning’s lead designer Ian Frazier, with most of the interview focusing on the gameplay systems of the title, and how they…

GameSpy’s Questions and Concerns About Skyrim

GameSpy has put together an editorial which lists their concerns on the upcoming The Elder Scrolls V: Skyrim, the answers to which we should have pretty soon considering it’s coming out on Friday and that some retailers have broken street…

Five Things That Could Kill Mass Effect 3

While we’re still months away from the release of Mass Effect 3, the editor of Atomic have put down a list of five things they are worried could kill the game. It’s not a particularly in-depth or extensive list, so…

Wizardry: Labyrinth of Lost Souls Reviews

Since its release for iOS systems, we have rounded up two new reviews for Wizardry: Labyrinth of Lost Souls, both, of course, based on this portable release of the Japanese dungeon crawling title. GameZebo, 2.5 It’s fairly obvious that Wizardry:…

The Elder Scrolls V: Skyrim Podcast Interview

For their latest podcast, the folks at Official Xbox Magazine had the chance, among other things, to talk with Bethesda’s game director Todd Howard about the upcoming and highly anticipated fifth installment in The Elder Scrolls franchise, Skyrim, on subjects…