WorstUsernameEver

WorstUsernameEver

How Diablo Saved the Computer RPG

1UP’s Thierry Nguyen penned an editorial with an arguably very controversial thesis, namely that the original Diablo reinvigorated a dying RPG market. I’m not sure if the article does enough to support it, but at least it works as a…

Chris Avellone Interview

I can imagine among the things present in Chris Avellone’s daily routine is “reply to yet another interviewer’s questions” at least judging by the amount of them he gives, with the latest coming from CelebritySC. In the interview Chris tackles…

Larian’s Swen Vincke Talks Marketing Budgets

In a post on his personal blog, Larian Studios’ Swen Vincke discusses marketing budgets, and why developers’ would do best to oversee how they’re used, starting from the contracts they sign. The example he points out sounds like the stuff…

XCOM: Enemy Unknown Video Interview

GameInformer has a video interview with Sid Meier, for the latest feature of their virtual hub dedicated to XCOM: Enemy Unknown, the (this time faithful in genre) reboot of the respected X-COM franchise. In the interview Meier comments on the…

Game of Thrones Preview

Previews on the upcoming Game of Thrones RPG from Cyanide seems to be few and far between, with this short piece from Electronic Theatre apparently being the latest available. Here’s a sampling on the mechanics: The team behind A Game…

Risen 2: Dark Waters Q&A

RPGamer has put online another fan-powered Q&A, following the one they did in November, and this time they asked the questions directly to Piranha Byte’ project director Björn Pankratz. Here’s a snip: Despite the open world design, dungeons in Risen…