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BioWare Interview

The Penny Arcade Report is offering an interview with the BioWare co-founders Ray Muzyka and Greg Zeschuk, which focuses on the launch of Star Wars: The Old Republic and the upcoming Mass Effect 3, although some time is also devoted…

Mass Effect 3 Review in Progress

After uploading two new gameplay videos the editors at IGN have put online the first part of their review-in-progress series of articles that will precede the actual review. They complain about some technical issues in the PlayStation 3 but otherwise…

Dragon’s Dogma “Deep Customization” Developer Blog

CAPCOM has put up a developer’s blog for their console-exclusive open-world action-RPG Dragon’s Dogma which focuses on “deep customization”, although unfortunately that refers to your player character’s cosmetic appearance: We started experimenting with this technology around the same time that…

Mass Effect 3 Review and Interview

Our German friends at GameStar managed to get their hands on an early copy of Mass Effect 3, and have published a favorable review in the latest issue of the magazine that concludes with an overall score of 9 The…

Risen 2: Dark Waters Preview

Official Xbox Magazine is offering a hands-on preview, based on roughly one hour of hands-on time with the title. Here’s a snip: After conversing with another nearby barrel worker, Butch, we figure out that Butch is in charge and won’t…

The Secret World Previews

Except for the news of its delay there hasn’t been much news about Funcom’s conspiracy-laden MMO The Secret World recently, until now at least, since apparently an embargo has lifted and a bevy of new previews dedicated to the title…

Mass Effect 3 Magazine Review and Gameplay Footage

There has been much to talk about BioWare’s conclusion to Commander Shepard’s trilogy, with a fairly heated controversy surrounding the day-1 From Ashes DLC, but in case you want an opinion on the vanilla package, the German magazine GameStar published…

Lighten Up!: On Thematic Consistency in Role-playing Games

In another installment of Joystiq’s weekly RPG-focused column Rowan Kaiser writes about thematic consistency in role-playing games, and compares early WRPGs’ oft-crazy settings to today title’s ones. Here’s a snip on two well-loved late nineties classics, Fallout and Planescape: Torment:…

Dead Island Post-mortem Interview

Vox Games is offering an article-style post-mortem interview with Techland’s developer senior level designer Piotr Pawlaczyk and writer Haris Orkin about their open-world FPS/RPG hybrid Dead Island. It’s a fairly long read that tackles the challenges the team faced during…

Path of Exile Preview

The latest preview for the free-to-play Diablo-like Path of Exile comes via the folks at RipTen, and offers a look at some of the game’s features and selling points, including its impressive number of skills: The skill tree is fairly…