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WorstUsernameEver

Project Eternity Social Round-up, Continued

While the project hit its $2.3 million stretch goal, which includes optional customizable difficulty modes and the Godlike race, we’ve decided to take some time to do another round-up of the various posts and comments on the project, focusing mostly…

The Banner Saga Interview

Rock, Paper, Shotgun is offering a rather lengthy interview with Stoic developers on The Banner Saga, which encompasses subjects such as the game’s story structure, the primary antagonists, choices and more. Here’s an excerpt: RPS: So how is single-player structured?…

Mass Effect PlayStation 3 Port Details

External producer Ryan Warden has been recently tweeting some details on the Mass Effect PS3 port that will be included in the Mass Effect Trilogy bundle and also released separately on PSN. Apparently the port is being developed by Edge…

R.A.W.: Realms of Ancient War Review

GameSpot has a, rather negative if truth be told, review for Wizarbox’s R.A.W.: Realms of Ancient War, with few positives mentioned and a final score of 5.0 Here’s a snip: As you walk through foggy forests and forbidding castles, swarms…

Project Eternity Interview

Website XP4T is offering a brief interview with project director Josh Sawyer on Obsidian’s Kickstarter-powered Project Eternity. Among other things, here’s a snippet on the influence the funding method had on the project and their decision to go single-player-only: XP4T:…

World of Warcraft Lead Designer Interview

GamesIndustry is offering an interview with World of Warcraft lead designer Rob Pardo, which touches on his career, the difficult balance between the new and the reimagined in the World of Warcraft expansions, his opinions on the viable business models…