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The Deleted Scenes of Deus Ex

Eurogamer is offering an article on the first iterations of the plot of Deus Ex, with particular attention dedicated to the sections of that plot that couldn’t be repurposed in some way for the final title, with excerpts from the…

RPG Design: Hard or Soft Progression?

Frayed Knights’ developer Jay “Rampant Coyote” Barnson analyzes the various common types of plot progression in RPGs, noting how the trends shifted with modern RPGs generally (but not always) being more linear and plot-driven. Here’s a snip: #1 Discovery-based: You…

Borderlands 2 Story Interview

Shacknews is offering a spoiler-filled article-style interview with Borderlands 2’s writer Anthrony Burch on, you guessed it, the title’s writing. Here’s a snip (if it wasn’t clear, beware of spoilers): Angel’s death scene was one of the darkest parts of…

The Archetypes of Shadowrun Returns

GameInformer is offering a feature on Shadowrun Returns’ archetype, with words from developer and original pen and paper Shadowrun producer Jordan Weisman. Here’s a snippet: Street Samurai These powerful warriors are the martial masters of the Shadowrun universe, wielding smart…

Dragon Age in a World of Skyrim

GamingIllustrated’s Mark Gonzales has penned an editorial on what Dragon Age III might learn from Skyrim, and largely seems to focus on the way the world is presented, rather than mechanical changes. Here’s a snippet: Dragon Age does not evoke…

Torchlight II Sold Over 1 Million Copies

Runic Games lets us know through a brief tweet that their 2012 has been amazing, with Torchlight II selling over a million copies: We had an amazing 2012, and proud to say that #Torchlight2 has sold over 1 million units!…

Wasteland 2 New Screenshot Surfaces

The folks at Shacknews have published a new Wasteland 2 WIP screenshot, which showcases a new, significantly more green environment. We’ve also mirrored the screenshot in our own gallery, should you have problems seeing it on Shacknews or simply prefer…