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Project Eternity Post-funding Update #52: Monk

The latest Project Eternity post-funding update offers a concept picture of some of the clothing styles for the various cultures in the title, and a monk class overview penned by RPG designer extraordinaire Tim Cain, who you might remember for…

George Ziets Interview

Only a few years ago most of us had no idea who George Ziets was, yet today he’s interviewed by the RPG Codex on a variety of subjects and rightfully so, given he’s made laudable contributions to the RPG landscape…

Project Eternity Social Round-up

While we wait for this week’s update, I thought some of our readers might be interested in reading a round-up of the info on the project that’s been made available by devs through social networks and their official forums. I’d…

Skyrim’s Modular Approach to Level Design

In case you’re curious about the tools and techniques used to build the levels of titles such as The Elder Scrolls V: Skyrim or Fallout 3, you’ll probably want to read this Gamasutra blog post from Bethesda’s level designer Joel…