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Jay Barnson on Working With Unity

Jay “Rampant Coyote” Barnson has penned a new developed diary kind of blog for Frayed Knights II: The Khan of Wrath, concerning his engine choice: Unity 3d. The engine has become rather popular for old-school RPGs as of late, so…

Torment: Tides of Numenera Interview

There’s a new and rather interesting Torment: Tides of Numenera interview over at the Iron Tower Studio forums, with project director Kevin Saunders (of Neverwinter Nights 2: Mask of the Betrayer fame) and Adam Heine, one of the original Planescape:…

WildStar Preview

There’s a rather tepid preview for Carbine’s upcoming MMO WildStar over at Massively, although the previewer specifies that the restrictions imposed on the demo had more than a bit to do with his disappointment. Either way, here’s a snip to…

Dark Souls II Previews

We’ve rounded up a few more previews for From Software’s Dark Souls II, emerging from, you guessed it, this year’s E3 conference. The Escapist: From Software showed off four classes at the event: the Warrior, Sorcerer, Temple Knight, and Dual…

Lords of the Fallen Preview

While titles like Dark Souls II and The Witcher 3: Wild Hunt got most of the spotlight at E3 in terms of RPGs, GameZone has taken some time to write about City Interactive’s Lord of the Fallen, courtesy of a…

Deus Ex: The Fall Preview

There’s a new, FAQ-like, preview for the mobile title Deus Ex: The Fall over at IGN, which offers mostly positive impressions on the title, with the only notable sore point being the controls not working too well in combat situations.…