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System Shock 2 Roundtable Interview

After publishing a tease a couple of days ago, IncGamers has finally put online their full roundtable interview with System Shock 2’s Jon Chey and Dorian Hart, respectively project manager and level designer. Here’s a snippet to get you started:…

XCOM: Enemy Within Interview

There’s a new XCOM: Enemy Within article-style interview over at Games.on.net, with quotes from senior designer Ananda Gupta, who seems to have replaced the ubiquitous Jake Solomon at least on this expansion. Quote ahead: (Ananda Gupta, the lead designer on…

Fallout 3 Retrospective

RPGWatch’s “Mogwins” has posted a retrospective look at Bethesda’s Fallout 3, which was met with critical acclaim and incredible sales but also heavy criticism from long-time fans of the series. Here’s a snip: As for the actual gameplay, there has…

XCOM: Enemy Within Interviews and Preview

Some interviews and previews for the recently-announced expansion to XCOM: Enemy Unknown, titled Enemy Within, are starting to surface, covering the new features added to the title. Among others, you might want to check Rev3Games’ round table with lead producer…

Fable Legends FAQ

Lionhead Studios has just published a FAQ for their upcoming Xbox One exclusive Fable Legends, which promises to add co-op online RPGs to the roster of genres the Fable series has touched upon during the years. Here’s an excerpt: What…

Divinity: Dragon Commander Reviews

We have rounded up a few more reviews for Larian’s RTS/TBS/RPG (with a sprinkling of trading cards on top) Divinity: Dragon Commander for your reading pleasure. Eurogamer, 7 Everything in Dragon Commander (aside from these bosoms) is slightly underdeveloped. Still,…

Exploring the World of Dragon Age: Inquisition

The latest video from GameInformer’s coverage of Dragon Age: Inquisition focuses on exploration, and it falls upon Mike Laidlaw to explain that BioWare isn’t jumping on the open-world bandwagon but rather focusing on building larger, more explorable areas with plenty…