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Dark Souls II Preview and Interviews

We have rounded up a few additional articles dedicated to From Software’s Dark Souls sequel, starting from this article-style interview on VG247 with Namco Bandai producer Takeshi Miyazoe: (There were some elements like that in Dark Souls and while Dark Souls…

Lords of the Fallen Preview

There’s a short Lords of the Fallen preview over at GameRevolution, which focuses mostly on the action-RPG’s combat design. Here’s an excerpt: Lords of the Fallen is not a button-masher, as one tiny slip-up can mean the difference between hitting…

Cradle Developers Explain Low Kickstarter Goal

Given I previously expressed some doubts about Cradle’s Kickstarter funding goal when compared to the Mojo Game Studios’ ambitions for the title, it’s only fair that I also report the team’s words on the matter, as expressed by the team’s…

Fable Anniversary Reviews

We have rounded up the first reviews for Fable Anniversary, Lionhead’s Xbox 360-exclusive remake of the original title, and if first reviews are anything to by, it’s going to garner mixed reviews from the press. IGN, 8.0. Fable Anniversary’s personality…

Dark Souls II Previews

We have rounded up a few more previews for Dark Souls II, further detailing how the game diverges from its predecessor, and where it remains the same. IGN: Every time you die in Dark Souls II, your health bar drops…

The Age of Decadence January Update

For the latest monthly update for The Age of Decadence, the folks at Iron Tower Studio outline the improvements and addition contained in the last updates, and their plans for the future. Here’s a snip: So update #2 adds: 65…

Wasteland 2 Post-funding Update #43: Inventory

I’m not quite sure why every RPG developer has decided to send updates for their Kickstarters at the same time, but inXile also just happens to have an update for Wasteland 2, which shows and details the new inventory interface.…