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Larian’s Swen Vincke on Educating Players

Swen Vincke has updated his blog again, this time with a write-up on “educating players”. While the expression sounds vaguely Orwellian, its meaning is perfectly innocuous: Vincke tries to convey how difficult it is to explain a game like Original…

South Park: The Stick of Truth Reviews

We’ve rounded up another batch of reviews for South Park: The Stick of Truth, confirming the initial generally positive impressions it garnered on release day. Destructoid, 8 If you don’t watch South Park that often, you most likely won’t enjoy…

Divinity: Original Sin Interview

There’s fairly long and interesting interview with Swen Vincke over at Rock, Paper, Shotgun, which mostly focuses on Divinity: Original Sin, but also offers some enlightening insights into Larian’s M.O. and future plans. Here’s a snippet: RPS: Conventional wisdom used…

Eidos Montreal Lays Off 27 Employees

Following the tepid reception of Thief from both fans and critics alike, Eidos Montreal (also at work on a new Deus Ex title) reportedly has laid off 27 employees. Here’s the official explanation a rep gave to Polygon: “Yes it…

The Making of Dark Souls II, Part Two

A new Making of Dark Souls II video diary has been published by IGN, and this time focuses on the game’s enemies. Everything, from visual design, to placement in the levels is covered by the designer interviews (which are far…

Torment: Tides of Numenera Interview

The official Italian Tumblr blog for Torment: Tides of Numenera has posted a Q&A with design lead Adam Heine, and luckily for the non-Italian speaking part of our readership, it’s available both in Italian and in its original English format.…

South Park: The Stick of Truth Reviews

The first reviews for South Park: The Stick of Truth are out, and the game seems to have garnered general positive opinions, though technical issues (disappointing, considering the game doesn’t look particularly ambitious on the gameplay front), a short length…