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Three Reasons Why The Stick of Truth Succeeds

GameInformer has produced a small editorial that attempts to give three bullet-point-style reasons South Park: The Stick of Truth suceeds. At least one of the reasons listed has been actually the subject of much criticism immediately before and after the…

Dark Souls II Performance Analysis

Eurogamer’s Digital Foundry branch has published a not quite flattering technical analysis of the console versions of the title, which gives the performance edge to the Xbox 360 version of the game. It looks like neither match the reveal footage…

The Age of Decadence February Update

A new monthly progress report update has been released on The Age of Decadence forums, making a brief note of what’s been implemented and changed lately. Here’s a snip: We’ve just released update #3 on Steam (the BMT version will…

Bound by Flame Crafting Blog

The US PlayStation blog hosted a post on Bound by Flame’s crafting system. The crafting system was one of the few aspects I thoroughly enjoyed of Mars: War Logs (also developed from SPIDERS), so I’m pretty hopeful about the title…

Deus Ex: The Fall PC Release Moved Up

Rarely I find myself reporting on a game coming out earlier than expected, but this is exactly what is happening with Deus Ex: The Fall’s PC version, which Square Enix is going to release on March 18, and on March…

Dark Souls II Reviews

We’ve rounded up our first batch of reviews for From Software’s action-RPG sequel Dark Souls II, which seems to garnering the same kind of accolades its predecessor did. Keep in mind, though, that reviewers had limited access to the online…

The Witcher 3: Wild Hunt Preview

VG247 is offering a new, unfortunately still hands-off preview for The Witcher 3: Wild Hunt, CD Projekt RED’s upcoming fantasy threequel, and the first of their titles to go for the open world route. Here’s a snip on the game’s…

Dark Souls II Starting Tips

While the US PlayStation Blog article I’m posting about is titled “survival guide”, I feel like “starting tips” more successfully encapsulates what it’s really about. Considering we’re really close to its release date (at least for the console versions), some…