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The Return of Cassandra in Dragon Age: Inquisition

GameInformer is offering a new editorial on the return of Dragon Age II’s quasi-narrator Cassandra in its sequel, Dragon Age: Inquisition, and offers a few reasons to explain why that’s a good call on BioWare’s part. Here’s a snippet: Overcoming…

Brian Fargo on Kickstarter Fatigue

Speaking with Digital Spy, Brian Fargo gave his thoughts on the current crowd-funding situation and the much-discussed “Kickstarter fatigue” or, in other words, the general perception that it’s now more difficult to get a Kickstarter project funded because of saturation…

Pete Hines on The Elder Scrolls Online Console Delay

As part of a longer interview concerning Bethesda’s publishing output, Pete Hines, VP of PR and Marketing at Bethesda Softworks, has commented on The Elder Scrolls Online’s console versions delay. Here’s an excerpt where he elaborates on the reasons that…

Lords of the Fallen Gameplay Presentation and Q&A

Aside from the Wasteland 2 opening cinematic, MCM London also offered us a lengthy look at Lords of the Fallen’s gameplay, capped by a Q&A with the demoer, City Interactive’s Blazej Zywiczynski. Admittedly, we’ve already seen some of the locations…

Under a Red Sky: How Transistor Came to Be

Destructoid has published a four-part making of interview with the developers of Transistor, the recently released indie action-RPG. The first part deals with the tail end of Bastion’s development and the very start of Transistor’s, the second with the game’s…