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Dark Souls II Patch v1.07 Released

As announced last week, Dark Souls II’s v1.07 patch (v1.05 on Steam) has been released, including a host of balancing tweaks and all the Crown of the Old Iron King DLC content (the DLC, which is actually just an unlock,…

Dead State Interview

After asking the mandatory questions on Vampire: The Masquerade – Bloodlines and the possibility of a spiritual successor, RPGWatch’s interview with Brian Mitsoda moves on to Dead State, the game he is developing at DoubleBear Productions with his wife Annie…

Risen 3: Titan Lords Interview

RPGFrance has published an interview with Piranha Bytes veteran Björn Pankratz, the lead game designer on Risen 3: Titan Lords. During the course of the interview, Björn talks about Piranha Bytes’ future plans, how Risen 2’s fan feedback influenced the…

StarCraft Retrospective Interview

The folks at RPGCodex have interviewed Toshio Sato, an employee of the defunct publishing/development studio StarCraft. StarCraft was a Japanese company that ported the early Ultima games, Phantasie and The Magic Candle, among others. The company also developed the Japan-exclusive…

The Witcher 3: Wild Hunt Video Community Q&A

CD Projekt RED has published a video Q&A, in which community managers Marcin Momot and Tadek ZieliÅ„ski answer to fan questions coming from various social medias and their official forums. Subjects talked in the video include (but are not limited…

Josh Sawyer on How to Balance an RPG

Obsidian Entertainment’s designer J.E. Sawyer, who’s currently working as the project director and lead designer for their Kickstarter project Pillars of Eternity, has penned a guest editorial on Kotaku on RPG balance. He covers both what he thinks should be…

The Age of Decadence August Update

The Age of Decadence’s monthly update for August has gone live a bit earlier than usual, but you won’t see me complaining about it, especially given it includes information about some interesting content additions and changes, and a fair amount…

Pillars of Eternity Preview

Rock, Paper, Shotgun has published a preview for Pillars of Eternity, based on the backer beta build of the game. For the most part, it seems like the writer enjoyed it: If Pillars of Eternity were nothing more than an…