Val Hull

Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

Beamdog Is Not Currently Working on a Planescape Game

The recent “Next Level” video dedicated to the Enhanced Edition artisans at Beamdog had a few frames of Planescape-themed concept art and naturally, the eagle-eyed RPG enthusiasts have spotted that, and immediately began speculating that maybe Beamdog is currently working…

Path of Exile: War for the Atlas Expansion Announced

The folks at Grinding Gear Games have announced the next expansion for their hack ‘n’ slash action-RPG Path of Exile. Releasing December 8, 2017, the War for the Atlas expansion is focused on spicing up the endgame, and as such…

Middle-earth: Shadow of War Upcoming Content

Monolith’s action-RPG and walking-into-Mordor simulator Middle-earth: Shadow of War is about to get some free content, and then offer you some premium DLCs to go along with it. The free DLCs will allow you to pit your Orcs against other…

How Fable Fortune Survived the Death of Lionhead

Fable Fortune, a CCG/RPG that was supposed to be Fable Legends’ Gwent, is currently in Early Access and is still kicking despite a failed Kickstarter campaign, while the main franchise and the studio behind it are pretty much dead. To…

Pathfinder: Kingmaker Update #45

The latest Kickstarter update for Owlcat Games’ Pathfinder: Kingmaker introduces us to Tristian, a young cleric of Sarenrae and a possible companion. Kind, curious, and full of faith in his ever radiant goddess, Trisitan wields a crossbow and a scimitar…

The Best RPGs on PC – PCGamesN

Flexing their list-making muscles prior to the inevitable game of the year season, the folks over at PCGamesN have put together a list of what they think are the 15 best RPGs on PC. And while I can’t really agree…

No Truce With the Furies Interview

ZA/UM Studio, the developers behind the upcoming police procedural RPG No Truce With The Furies, have offices in both Tallinn and London, and because of the latter, we shouldn’t be surprised that an interview with a couple of ZA/UM’s developers…