BuckGB

BuckGB

Mass Effect: Andromeda Combat Gameplay Video Series, Part Three

A third entry to BioWare’s gameplay video series is now online, with this latest five-and-a-half-minute montage of moving images focusing on “exploration and discovery”. Nomad upgrades, environmental hazards, planetary outposts, colonist recruitment, and many other topics are covered this time…

Moonfall Hits Steam Greenlight Program

It’s been quite a while since we brought you news of Fishcow Studio’s side-scrolling action RPG Moonfall, so it’s nice to see that the game has made its way to Steam Greenlight and is shaping up for a release on…

Pillars of Eternity II: Deadfire Update #21

Hot on the heels of the 20th update from yesterday, the team at Obsidian has already put together a 21st update for their Pillars of Eternity II: Deadfire campaign, in which they reveal that the $4.5 million “ship crew” stretch…

The Witcher Video Retrospective

As we approach the 10-year anniversary of The Witcher, the team at GamePressure has wrangled up a nearly eight-minute retrospective video for CD Projekt RED’s debut, Aurora Engine-powered RPG. They point out a number of imperfections, of course, but I…

George Ziets Interview, Parts Three and Four

Rather than make us wait any longer, Forbes has published the third and fourth entries to the interview they conducted with veteran RPG designer George Ziets, thus concluding the series. The writing-related topics this time around are “Engaging the Player”…

Middle-earth: Shadow of War Announced

Either Target jumped the gun by about 24 hours or they forced Warner Bros. to make an early announcement, as we were hit with a press release this morning for Middle-earth: Shadow of War. The action RPG sequel will expand…

Middle-earth: Shadow of War Revealed

It appears that Warner Bros. will be making a game announcement in the near future, as multiple outlets ranging from NeoGAF to PC Gamer are reporting that the previously unannounced action RPG sequel Middle-earth: Shadow of War made a brief…

George Ziets Interview, Part Two

The second installment in Forbes’ four-part interview with veteran RPG designer George Ziets is now online, with this particular entry focusing on “Collaboration in Game Development” and the role that collaboration plays in his current position on Torment: Tides of…