BuckGB

BuckGB

Project Eternity Post-funding Update #44

It’s time to tune in for update #44 over at the Project Eternity Kickstarter campaign, and this time project director and lead designer Josh Sawyer tackles “The Rules of (Melee) Engagement” with both a five-minute video and lengthy mechanic explanation.…

Legend of Grimrock II: Refactoring the Object System

In the first of what we hope will be many developer blog updates for Legend of Grimrock II, the team at Almost Human discusses the object model they used in the original title and the transition they’re making to a…

Elemental: Fallen Enchantress v1.3 Patch Released

The version 1.3 patch for Elemental: Fallen Enchantress is Stardock’s most ambitious patch for the turn-based strategy/RPG title to date, so it’s a welcome surprise to see that it’s been released to the masses as of this morning. What’s more,…

Might & Magic Heroes Online Preview

Might & Magic Heroes VI has certainly turned into a solid installment to the venerable strategy/RPG series after a handful of patches, so I’m cautiously excited to see what Ubisoft Bluebyte does with the more RPG-focused Might & Magic Heroes…

Neverwinter Preview

The folks over at Inside Gaming Daily have slapped up a brief hands-on preview of Neverwinter, shedding a bit more light on the forthcoming Dungeons & Dragons-based multiplayer RPG. A few paragraphs to pick at: As you might guess, this…

The Emotional Price of Making Video Games

GameSpot has published an interesting two-page piece entitled “The Emotional Price of Making Video Games that features the likes of BioWare founder Greg Zeschuk and Supergiant’s Greg Kasavin discussing the toll that game development can take on the souls who…

Diablo III Won’t Feature Cross-Platform Play

One of the more exciting prospects to come out of Blizzard’s announcement that Diablo III was headed to the PlayStation 3 and 4 was the potential that could exist if the soon-to-be-expanded, PvP-featuring version of the action RPG could be…