BuckGB

BuckGB

Camelot Unchained Interview

City State Entertainment’s Camelot Unchained Kickstarter campaign has less than 2 days to go until completion (and it’s still $200,000 shy), so hopefully this new interview with lead designer Mark Jacobs on Rock, Paper, Shotgun will shine enough of a…

Shroud of the Avatar: Forsaken Virtues Video Interview

Shroud of the Avatar lead designer Richard Garriott, writer Tracy Hickman, and community manager Gina Dionne discuss the game’s story content and history, modifications they’ll be making to the classic runic language, the “edge” and “realistic” tone that they’re implementing…

GB Feature: Cancelled Planescape RPG Interview

A long time ago, well before we ever had a Torment: Tides of Numenera Kickstarter project to pledge toward, designer Colin McComb was heading up a PlayStation-exclusive Planescape RPG at Black Isle Studios that unfortunately never made it to store…

Cancelled Planescape RPG Interview

Somewhere in another universe, there are video games that exist alongside movies we have never seen and books we have never read. And while cancellations occur in the world of media all the time, the ambitious projects that do fall…

Torment: Tides of Numenera Stronghold Feature Becomes a Reality

It seems fitting that long-time GameBanshee editor Thomas Beekers was the inXile team member who shared the great news earlier today that the much-talked-about stronghold feature will be included in Torment: Tides of Numenera despite the fact that the $4.5…

Legend of Grimrock II Portrait Artist Recruitment

The dungeon-crawling wizards over at Almost Human have cranked out a new blog entry heralding the availability of a new position on their team for a “talented freelance artist to create new awesome character portraits for the upcoming Legend of…

The Elder Scrolls Online Q&A

ZeniMax Online’s Matt Firor took some time away from his position as game director in order to address a bevy of questions about The Elder Scrolls Online in a new two-page interview over at ZAM. A sampling, as you might…

Diablo III PS3 Pre-orders Begin, Get an Infernal Helm

I suspect that most of you already tried your hand at Diablo III on the PC, but in the event that you’ve been holding out for the PlayStation 3 version, you’ll be happy to hear that Blizzard’s pre-order campaign has…

Grim Dawn Grim Misadventure #20

The “Friends and Family phase of development” has officially begun for Crate Entertainment’s Grim Dawn, and that revelation brings us to a Grim Misadventures #20 feature that dives into the robust options available to those of you who choose the…