BuckGB

BuckGB

EA Phenomic Shuttered

The studio that brought us SpellForce, SpellForce 2, Lord of Ultima, and a variety of other strategy/RPG titles and add-ons has officially been closed, according to a report on GamesIndustry.biz. I’ve always been a fan of Phenomic’s work (well, up…

The Beauty of Kingdoms of Amalur

One of the editors over at Venturebeat has cranked out a retrospective-of-sorts for Kingdoms of Amalur: Reckoning, calling 38 Studios’ first and only project “freaking amazing” because it features “awesome amounts of content”, among other things. While I think the team’s…

Infinity Blade: Dungeons Cancelled

It seems that the previous delay has turned into something much worse, as Polygon brings word that Impossible Games’ Infinity Blade: Dungeons has been outright cancelled due to the development studio’s closure in February and Epic Games’ inability to find…

Spiderweb Software’s RPGs Are This Week’s Humble Bundle

In the event that you’ve never picked up any of Spiderweb Software’s excellent turn-based RPGs in the past, you have the perfect opportunity to land yourself nearly the entire collection for whatever price you’d like to pay in this week’s…

Project Eternity Post-funding Update #59: Developer Q&A

We learn about the day-to-day responsibilities and recent workload of Obsidian Entertainment concept artist Polina Hristova in the fifty-ninth update to surface on the Project Eternity Kickstarter campaign. Here’s a little something to get you started: Q: What other games…

The Elder Scrolls Online Interview

Building upon what we learned in the recent dungeon editorial, Comics & Gaming Magazine caught up with ZeniMax Online’s Paul Sage for a quick conversation about some of The Elder Scrolls Online’s primary gameplay elements and the public reception it…

Old MMORPGs Can Still Hook Players

Citing the original Neverwinter Nights (through ForgottenWorld, I suppose), Ultima Online, EverQuest, Dark Age of Camelot, and Dungeons & Dragons Online as their prime examples, the editors at GameDynamo are arguing how “old MMORPGs can still hook players” if we’re…