BuckGB

BuckGB

Mutant Year Zero: Road to Eden Announced

Following an art-filled countdown on their countdown2zero.com website, Funcom has officially unveiled their next title, Mutant Year Zero: Road to Eden, which they describe as a strategy/RPG with turn-based combat set in “a post-human Earth” that takes inspiration from the…

What Kingdom Come: Deliverance Can Teach The Elder Scrolls

It wouldn’t be the usual release of a medieval open world RPG without a comparison to The Elder Scrolls series, so that’s exactly what GameSpot has done with Kingdom Come: Deliverance in this new editorial. The article focuses primarily on…

GB Feature: Pillars of Eternity II: Deadfire Preview

We managed to get our hands on a limited preview build of Obsidian Entertainment’s Pillars of Eternity II, which led to Steven taking the RPG sequel through its paces (and then some) to bring you a detailed two-page preview. Here’s…

Biomutant Gameplay Video

With the release of a new 91-second gameplay video for Biomutant, THQ Nordic has teased us with a bit of what to expect from Experiment 101’s curiosity-piquing kung-fu RPG. Fleeting moments of furry creatures, pilotable airships, grappling hooks, underwater adventures,…

Fable Fortune Officially Releasing on Thursday

It’s probably going to be a while before we see the release of the rumored (but likely real) Fable IV, so if you’re looking for a Fable fix in the meantime, you’ll be happy to learn that Flaming Fowl’s CCG/RPG…

The History of Ion Storm

Ion Storm wasn’t just any video game development studio – it was founded by John Romero and Tom Hall (of id Software fame), and the company’s Austin branch was headed up by none other than Warren Spector (of Looking Glass…

GB Feature: Pyre Review

If you’re in the mood for a unique experience, then you just might want to set your sights on our full review of Pyre to make an informed decision on whether or not Supergiant Games’ latest role-playing offering will fit…

Warriors of Waterdeep Announced, Interview

My busy lifestyle means that I no longer have time to play the tabletop version of Dungeons & Dragons, but that makes me particularly susceptible to the occasional D&D video game fix. I’m sure most of us prefer that fix…