BuckGB

BuckGB

South Park: The Fractured but Whole Announced

Ubisoft surprised us with the announcement of a sequel to their humorous RPG South Park: The Stick of Truth today, and not just by the witty new subtitle of “The Fractured but Whole”, but also with the revelation that its…

Bethesda Softworks E3 Showcase Streaming Live Tonight

In a post on the BethBlog, the team at Bethesda Softworks ensures that nobody will be left behind when their E3 Showcase event (and accompanying Fallout 4 gameplay debut) kicks off later this evening at 7:00pm Pacific (UTC -7). If…

Brian Fargo: The Maverick Who Made a Wasteland of the RPG

In a new piece entitled “Brian Fargo: The Maverick Who Made a Wasteland of the RPG”, the editors at Gizmodo take us through a detailed history of the video game industry veteran, from his humble beginnings working on The Demon’s…

Umbra Interview

SolarFall Games’ Daniel Dolui took some time out of his day to chat with PC Invasion about their development plans and design strategies for the crowd-funded action RPG Umbra, the result of which is a 41-minute podcast audio clip with…

Eye of the Beholder Retrospective Review

It’s fairly difficult not to reminisce about the many great games Westwood Associates/Studios brought to our hard drives as I read through this new retrospective review of Eye of the Beholder, the classic party-based dungeon crawler that was clearly inspired…

Grim Dawn Build 26 Released

In a post to the official forums, Crate Entertainment designer “Zantai” brings the good news that Build 26 of their action RPG Grim Dawn is now available, and with it the entirety of Act 3 and a level cap increase.…

New Torchlight Title in Development for Mobile Devices

I suspect that Perfect World Entertainment and Runic Games are working on a PC entry to the Torchlight series, too (probably the MMO iteration they’ve promised for years), but this weekend we learned of a new Torchlight title in development…

Pillars of Eternity Interview

German website HardBloxx managed to track down Obsidian Entertainment’s Josh Sawyer for a quick Q&A about the success of Pillars of Eternity, some of the design decisions that he and the team made during its creation, what we should expect…

Top 10 Reasons Why IGN Loves Fallout

We all have our reasons for being in love with – or at the very least enthralled by – the Fallout franchise, whether it be due to its interesting characters, character perks and SPECIAL system, realistic non-fantasy premise, treat-you-like-you’re-an-adult content,…