BuckGB

BuckGB

Grim Dawn Build 28 Released

Just as we expected, Crate Entertainment has released Build 28 of Grim Dawn, granting us the ability to play through the action RPG’s first half of Act 4 and check out the Devotion system firsthand. Of course, there are a…

Should We Be Worried About Deus Ex: Mankind Divided?

Citing the earlier pre-order controversy and recent six-month delay as causes for concern, the editors at GamersFTW have editorialized about whether such problems could mean that there are bigger problems afoot in Deus Ex: Mankind Divided’s development process. I’m not…

The Elder Scrolls Online Updates Detailed

ZeniMax Online has highlighted the most recent updates they’ve made to The Elder Scrolls Online across all platforms since the release of its Orsinium DLC, including several fixes within the pack itself, combat and gameplay tweaks, new character customization options,…

Grim Dawn Grim Misadventures #85, Crate Expands

Given the fact that we have an extended holiday weekend approaching, I suspect that Crate Entertainment is working to put the finishing touches on Grim Dawn Build 28 before taking some well-earned time off. But before we get our hands…

Underworld Ascendant “Our First Dungeon Update” Blog Update

Otherside Entertainment fired over a newsletter that spotlights a new blog entry that’s available on the Underworld Ascendant website, in which we learn that the RPG’s first build will be going out to top-tier backers this week and that ex-Irrational/ex-Looking…

Johnny Wood Video Interview, Part Two

The second installment to Matt Barton’s video interview with Turbine lead engineer Johnny Wood is now available, with this particular entry focusing on his video game development history, the work he did on The Lord of the Rings Online, the…

Might & Magic Heroes VII v1.5 Patch Released

The breadth of changes in the new version 1.5 patch for Might & Magic Heroes VII is fairly wide, as it not only includes a variety of additional fixes, but also contains new maps, heroes, and neutral creatures. Prospective players…

Dark Souls III Interview

GameSpot recently chatted up From Software’s Hidetaka Miyazaki about the development of Dark Souls III, some of the design decisions they made during its creation, the overall franchise’s successes and future, and more.  A couple of questions and their answers:…

Johnny Wood Video Interview, Part One

In the latest episode of Matt Chat, Turbine lead engineer Johnny Wood talks about his Classic Ultima Online project, which is an online-enabled modern remake of Ultima I through Ultima IV. Along with online functionality, the game features updated graphical…