Brother None

Brother None

Dungeon Siege III Previews

A handful more Dungeon Siege III previews have become available based on the hands-on time journalists received at the recent Obsidian press event. Escapist Magazine. There is a story, but it’s kept largely to the background so that it doesn’t…

Guild Wars 2 Norn Week, Day 1

ArenaNet has kicked off Norn Week on their official website, a week during which they will be profiling the race that first appeared in Guild Wars: Eye of the North. The opening post serves as a refresher and peek at things…

Rift: Planes of Telara Bards Soul Class Revealed

As they point out themselves, with the beta ongoing this won’t come as news to many interested people. Still, Massively has the official reveal of the Bards Soul class. Bard Overview Singing the songs of battle and playing heart-stirring cadences,…

Unconfirmed: Two Worlds II UK Retail Release Uncertain

Eurogamer has word from an “industry retail source” that British retailer GAME is the only chain to establish trading relations with Two Worlds II publisher TopWare, and following a string of misfortunes the title’s retail release in the UK looks…

Why Dragon Age Was More Memorable Than Mass Effect 2

IGN editorializes on why Dragon Age: Origins was more memorable than Mass Effect 2, though the opening statement is that DA:O is “better” than ME2, which isn’t really the same thing, but I digress. It’s a VS article, comparing several moments…

Dead State Design Update

In this Monday Design Update, Annie VanderMeer Mitsoda discusses the Splendid Unified School, which acts as your home base for the game. Honestly speaking – I think the second Brian and I decided where we were going to set the game…

Mass Effect 2 PS3 Launch Editorial

I hadn’t really thought about it, but Examiner.com’s Scott Grill fairly points out that we haven’t really heard much about how Mass Effect 2 has fared on PS3, and speculates that – like many one-year-later console ports – it was not…

Deus Ex: Human Revolution Interview

VG247 offers a article-style interview with game director Jean Francois-Dugas, mostly discussing the challenges of reviving Deus Ex, though also covering some other topics, like DLC. After seeing the demo, I sat down with Anfossi. There, he mentioned he had just…