Brother None

Brother None

Dragon Age II Interview

Destructoid has an article-style interview with lead designer Mike Laidlaw, discussing Dragon Age II’s intro, its design intent to grab the player by the collar and drag him into the game. “We saw a lot of people disengaging at hour…

Eschalon: Book I Released on Mac App Store

Basilisk Games brings word that Eschalon: Book I is now available on the Mac App Store (and should show up amongst new releases soon), and Book II is being prepped for release as well. For those of you who have been…

Dragon Age II Demo Available on PSN, Bugs Reported

A final demo reminder, as the Dragon Age II demo has now hit PlayStation Network in the US. It’ll be available on PSN later today outside of the US. Also, RPGWatch is reporting on several bugs BioWare has acknowledged but is…

Mytheon Open Beta Launched

Declaring its closed beta a great success, UTV True Games is moving on to the open beta stage of its mythology-based action-MMORPG Mytheon. UTV TRUE GAMES’ MYTHEON LAUNCHES OPEN BETA The Gates Are Now Unlocked At www.MytheonGame.com Austin, TEXAS-February 22,…

Stardock Customer Report Indicates Difficult Year

While Stardock’s Impulse service is doing well (and should be launching its own version of SteamWorks this year), Stardock’s 2010 customer report is a lot less upbeat about their Elemental: War of Magic title. Unfortunately, as discussed above, War of Magic…

Two Worlds II UK Retail Release Delayed, Amazon Only

Eurogamer’s earlier reports on release uncertainty concerning the Two Worlds II release in the UK have proven to indeed have some truth in them, as they now have exclusive word that the release is pushed back to March 1st and will…

Dragon Age II Gameplay Video

In about 45 minutes, Mike Laidlaw will appear on GameSpot’s Now Playing. BioWare lets us know by tweet that new footage of Dragon Age II will be shown. If you see this message after the show’s airing you should be able…

Dragon Age II Art Design Editorial

Destructoid has an editorial with a bunch of developer and concept artist quotes on how Dragon Age II is looking to shed the generic label given to the previous title. One of the most straightforward examples of aligning art and…