Brother None

Brother None

Dungeon Siege III Interview

Shacknews interviews Obsidian CEO Feargus Urquhart about Dungeon Siege III, focusing on considerations made when rebooting a “well-liked” franchise, and the difficulties in bringing the experience to consoles. Shack: What was the lead development platform for Dungeon Siege 3? Urquhart:…

Dragon Age II Interview

Destructoid offers an article style interview with Mike Laidlaw and David Gaidar talking about the “framed narrative” employed in the game. Instead of the “walk and talk,” Gaider and the rest of the DA II team settled on a more…

Dungeon Siege III Previews

Two new previews have become available for Obsidian’s upcoming hack ‘n slash Dungeon Siege III, read on if you’re thirsty for more information though the previews don’t offer much. Game Dynamo. A welcomed return to the series, Dungeon Siege III supports…

Dragon Age II Mage Class Profiled

The mage class is next up to be profiled on the Dragon Age II website, with information provided on its specializations and skill trees. Mages in Dragon Age II deal in raw power, whether sapping, bestowing, or inflicting it. They…

Dragon Age II OST Interview

G4TV has a two minute interview with Inon Zur, where he discusses Dragon Age II’s soundtrack, including the tracked adapted from Florence + The Machine. The Hawke Family Theme and Qunari on the Rise are available for a listen here.

Rift Interview

Strategy Informer offers an interview with dynamic content designer Will Cook about the upcoming Rift MMORPG, with only a handful of questions but with meaty answers. Strategy Informer: The last major MMO release was Final Fantasy 14- Will Cook: Was…

Dragon Age II Interview

Gamasutra has an absolutely solid four-page interview with Mike Laidlaw on Dragon Age II. The questions on page four in particular caught my eye, so, well, here they are: You talked about the three main points that you wanted to…

Fallout: New Vegas Dead Money DLC Reviews

With the Dead Money DLC for Obsidian’s Fallout: New Vegas having made its way from Xbox 360 to PC and PS3, some reviewers are taking the chance to have (another) look. GameSpot played it on PC and found it frustrating…