Brother None

Brother None

Salem Video Interview

Gamereactor UK offers a video interview with creative director Björn Johannessen about the upcoming Salem MMO, focusing on the crafting and building features, the persistency and permanent death and more. Lots of gameplay footage is seen in the background or…

Bastion Previews

A couple more sites took the opportunity at PAX East for some hands-on time with upcoming action-RPG Bastion, and to talk to the developers, the six-man studio Supergiant. Armless Octopus. The feature that immediately grabbed my attention was the striking…

Dark Souls Magazine Preview Tidbits

The April issue of Edge magazine has a 7-page preview of the upcoming action RPG sequel Dark Souls, and PSU brings us a few choice tidbits from that expansive preview. One thing that Miyazaki has stressed from the outset is…

Blizzard Entertainment Anniversary Interview

Spurred by Blizzard Entertainment’s recent 20th anniversary milestone, Gameplanet interviews CEO and co-founder Mike Morhaine about the company’s history and development philosophy. Gameplanet: How does Blizzard decide what games to make? Joeyray Hall; Pat Wyatt; Allen Anderson Morhaime: It’s actually decided…

World of Warcraft Keynote Report & Video Interview

GameFront penned a report of Tom Chilton’s presentation of World of Warcraft’s design philosophy at the recent GDC. The Blizzard designer discusses zones and talents in a presentation entitled “remaking the World of Warcraft through Cataclysm”. Following the keynote report…

Hunted: The Demon’s Forge Video Interview

GameTrailers offers a gameplay footage laden video interview with Inxile game director Maxx Kaufman, focusing mostly on the co-op gameplay, explaining how the specializations works, confirming that the game will have split-screen, before Kaufman moves on to explain how magic…

Guild Wars 2 Developer Blog Update

Game designer Andrew McLeod offers a first look at the crafting system in ArenaNet’s upcoming MMORPG sequel Guild Wars 2. Crafting stations can be found in cities and major outposts around the world. A woodworking bench is used to saw…

Guild Wars 2 Developer Blog Update

Game designer Andrew McLeod offers a first look at the crafting system in ArenaNet’s upcoming MMORPG sequel Guild Wars 2. Crafting stations can be found in cities and major outposts around the world. A woodworking bench is used to saw…

City of Heroes Interview

The Examiner has posted an interview in two parts with City of Heroes lead designer Melissa Bianco, with general questions on the title’s positioning before moving to specific questions on mechanics. From part one. PCGE: Action-oriented MMORPGs such as DC…

Might & Magic Heroes VI System Requirements

Ubisoft community developer Noémie Verpeaux has posted the minimum and recommended system requirements of their upcoming Might & Magic: Heroes IV title. OPERATING SYSTEM:Windows XP, Windows Vista, Windows 7 (all 32/64 bit) PROCESSOR: minimal (recommended)Intel Pentium Core 2 Duo E4400…