Brother None

Brother None

Ultima V: Lazarus Interview

RPG Codex interviews Ian Frazier (most recently the lead designer of Kingdom of Amalur: Reckoning) about the Ultima V: Lazarus project, an ambitious recreation of Ultima V in the Dungeon Siege engine, released back in 2005. – Why Dungeon Siege? What…

The Origins of Fallout, Part One

No Mutants Allowed is offering the first of what promises to be a very expansive article in which Fallout 1’s first lead designer R. Scott Campbell shares his memories of joining Interplay, the start of the GURPS project, and the genesis…

Brian Fargo Considering Kickstarter for Wasteland 2

Kickstarter fever is spreading, as Brian Fargo tweets that he is considering jumping into the crowd-funding craze in order to finance a new Wasteland project.  Short, but sweet: Pondering bringing Wasteland back through this crowdfunding. It’s a world I have longed…

Mass Effect 3 Has Gone Gold

Executive Producer Casey Hudson has announced via twitter that Mass Effect 3 has officially gone gold, in a timely fashion as the release is early next month. After an awesome effort by our team, I’m proud to announce #MassEffect3 is officially…

Principles of an Indie Game Bottom Feeder

Jeff Vogel has an editorial up on Gamasutra on his guidelines for indie game releases. It talks about “dead” genres, piracy and sales, specifically for his latest title, Avadon: The Black Fortress. Last year, we released Avadon: The Black Fortress HD,…

Ultima VIII: Pagan Video Review

Spoony gets back to his series of Ultima video reviews with a 30-minute video review of Ultima VIII: Pagan, the darker and less-than-ideal sequel of the Ultima VII two-parter. Spoony opens up by stating “Ultima VIII (…)ing (…)”, so, well,…

XCOM: Enemy Unknown Announced, Series Retrospective

Fans of the classic X-COM games – who were dismayed by the announcement and details from the tepid-looking XCOM shooter from 2K Martin – have a reason to rejoice now: Civilization developer Firaxis Games has officially announced that they’ve been…

Interplay vs. Bethesda Settlement Confirmed

The document indicating a settlement between Interplay and Bethesda Softworks has made its way into the hands of No Mutants Allowed, and confirms what was reported earlier: the FOOL case has been settled. While the details of the motion are…

Interplay vs. Bethesda, Continued

News surrounding the Interplay vs. Bethesda case about Fallout Online has been sparse since the case started the 12th of December. We know the “Fallout Trilogy” packaging has been dropped from the case by both parties, so it’s really only…