arcanum resistances damageresistance

Skill

This Skill allows one to open locks without the use of the appropriate key. A critical failure in the use of this Skill will jam the lock, rendering it impossible to open without the proper key or a Spell of some kind. Note that the Character must have lockpicks in his or her possession, in order to use this skill.

Apprentice: pick lock action takes half as much time
Expert: the Character is unaffected by light penalties
Master: the penalty based on the lock’s difficulty is halved

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