Alpha Protocol Combat System and Weapon Details

Obsidian Entertainment’s Facebook page is pointing to a “surveillance operation on Alpha Protocol’s weapons and combat system” over at CVG, with an additional feature on the game’s gadgets and gizmos promised for tomorrow. On combat-oriented character perks:

Naturally as you build up your secret agent’s combat skills, you’d expect to gain some tangible benefits from your experiences and these come in the form of the excellent combat perks system. If you’re determined to plough through the game all guns blazing, then perks like focused aim, which improves accuracy when used with the assault rifle and shotgun Critical Hit perks will make blowing your enemies away a cinch.

Yet there’s also some really relevant perks for the more stealthy style player. Chain Shot, allows you to slow down the action bullet time-style and tag up to three enemies with a pointer . When time starts to flow normally again, those bullets will chain together to take down three enemies down simultaneously which is especially handy, for getting the drop when faced by superior numbers. If you’re more of a hand-to-hand combat specialist, then the Fury perk will temporarily power you up Bruce Lee style where you can move at deadly speed and deal out furious amounts of critical hits and hacky sockey style damage. Nice.

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