Alpha Protocol

Alpha Protocol Preview

A new article on Develop covers how Obsidian Entertainment is using Unreal Engine 3 for Alpha Protocol, while also including commentary from Chris Parker and Chris Avellone on some of the gameplay elements. Since Alpha Protocol has been crafted for…

Alpha Protocol Interview

The guys at Play.tm have interviewed senior producer Ryan Rucinski on Alpha Protocol, Obsidian’s upcoming espionage-themed RPG. What is the significance of character interactions? This is a primary feature of Alpha Protocol, because all the relevant story information is fuelled…

Alpha Protocol Preview

A new hands-on preview of Obsidian’s spy-themed RPG Alpha Protocol has surfaced over on the Official Xbox Magazine website. …we grabbed a controller and headed out on the first mission, which finds Thorton awakening in a medical bay, dazed and…

Alpha Protocol to be Released in Q1 2009

SEGA sent out an announcement today detailing their intentions to release Alpha Protocol sometime during the first quarter of 2009, though that could mean as late as June if they’re referring to the fiscal year. The full Q1 list: PC…

Alpha Protocol Interview

Alpha Protocol executive producer Chris Parker and lead designer Chris Avellone answer two pages of questions about the spy-themed RPG in a new interview on 1UP. 1UP: Can you talk a bit about the combat system — what does it…

Alpha Protocol Developer Diary #1

GameSpot has begun hosting a series of Alpha Protocol developer diaries, with the first installment offering commentary from Obsidian Entertainment’s Feargus Urquhart, Chris Avellone, Chris Parker, and Ryan Rucinski. There’s a lot of new gameplay footage within (including a look…

Alpha Protocol Interview, Part Two

RPG Vault has released part two of their Alpha Protocol interview with lead designer Chris Avellone, senior producer Ryan Rucinski, and systems lead Matt MacLean. Jonric: Will there be many friendly and NPCs around? What will their primary functions and…

Alpha Protocol Interview

In all honesty, I can’t think of a single CRPG that focused purely on a modern-day espionage theme, and it’s been nearly 20 years since I last dabbled with Top Secret (TSR’s discontinued tabletop RPG). Considering the success of similarly…

Alpha Protocol Interview, Part One

RPG Vault has kicked up the first installment of a new Alpha Protocol interview with lead designer Chris Avellone, senior producer Ryan Rucinski, and systems lead Matt MacLean. Jonric: Since RPG fans expect strong stories from Obsidian, what will this…

Alpha Protocol Interview

IGN brings us some more details on Alpha Protocol in a new three-page interview with SEGA’s Tim Ernest and Obsidian Entertainment’s Matthew Rorie. IGNPC: What types of skills will the player be able to use to overcome the obstacles in…