Two Worlds: The Temptation Details

The latest issue of CD Action has some new information on the Two Worlds: The Temptation expansion pack, as RPGCodex translates:

…you won’t need the main game to play. The single player campaign continues the story of TW’s hero and his sister; we’ll again try to save her from a curse and stop the Taint, a horrible magical evil, from deforming the whole world. Bleh. The campaign will take part on a new, huge continent, at least partially inspired by the Arab culture (while the cities will have something in common with Assassin’s Creed).

The combat system will be a bit more developed, requiring more player input – there’ll be two strike modes and active blocking. 14 new creatures will be introduced (gargoyles, baboons, mysterious tripods (?)…). The graphical engine will be revamped, together with the physics system, which will now enable you to pick up ladders and use them in various places. (Innovation!) You’ll also be able to sail the seas surrounding Antaloor in a boat.

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