Two Worlds Interview

Global Gameport has conducted an interview with Reality Pump’s Miroslaw Dymek, in which the technical director answers several questions about their upcoming fantasy RPG, Two Worlds.

Q: Tell us about the gaming world, is it a “classical” scenario we know from many fantasy rpg´s or will there be individual elements? What about the background for the races, is there a “real” difference (besides the height and weapons) between dwarves and elves, will there be individual stats and behaviours? Will orcs always be evil like the known stereotypes or is it possible to meet an orc, who cultivates roses and believes in the goodness of each creature? And what about new races unique to TwoWorlds?

A: Well, naturally our game is based on a classical fantasy scenerio too. Otherwise our fans would declare us after release as totally “nuts”. But we build in some new, very innovative elements, that we would like to reveal later. For the second part of your question: Characters not only differ from each other in appearance, they also behave in different ways. For example lets have a look at dwarves and orcs. Both races are rough, fiercefull warriors, but they differ from each other in many things. For dwarves things like honour, bravery and the art of craftmanship are very important values, orcs on the other hand are motivated by things like military, brute force and anarchy. well, this are more classical gradations. But there are also some special features for each race. For example, most of the time there are little fights between the single dwarven clans to increase the social status. We try to build in many finenesses in the behaviour of each race to create more living and believable cultures.

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