Guild Wars Factions Reviews

A trio of new reviews for ArenaNet’s Guild Wars Factions have surfaced on the web over the past couple of days. The first is at Jive Magazine with an overall score of 4.5/5:

New scored challenge missions and strategic competitive missions allow players to test their roleplaying prowess and earn the right for their alliance to take control of cities, towns and outposts. Large-scale alliance battles pit teams from opposing factions against each other in a struggle to conquer new territory and redraw the battle lines across the continent of Cantha. New elite missions allow the most skilled players exclusive access to areas designed to be the ultimate cooperative challenge.

The second is at LoadedInc with an overall score of 8/10:

I really am torn when it come to rating this game: on the one hand I am greatly disappointed that Factions seems to just be ‘˜more of the same’ in a different setting with even less missions, yet on the other hand it has reignited my interest in the series and I am once again playing Guild Wars as often as I was once before. For owners of Prophecies, Factions will feel like more of an add-pack that boosts the number of professions and skills as well as allowing you access to new environments and missions. For newcomers to the series the game will provide just as much excitement and enjoyment as the original did just over a year ago, albeit with more of a push than a gentle nudge when it comes to introducing the game’s mechanics.

And the third is at Boomtown with an overall score of 8/10:

Overall, I feel this so-called expansion has added a lot to its predecessor and will do well. It was very enjoyable to play and I can see that my opinion is shared by many, judging from the number of people that I saw in general areas.

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