GB Feature: Titan Quest E3 Preview

Our E3 2006: The RPGs editorial has been updated with a hands-on preview of Iron Lore Entertainment’s Titan Quest. A quick teaser:

There are eight skill masteries in the game Defense, Earth, Hunting, Nature, Rogue, Spirit, Storm, and Warfare. Only one mastery can be chosen at the beginning of the game, but a second mastery will become available as your character grows in power. Skill points can be assigned within each mastery to further enhance your character, though Brian is quick to point out that the entire mastery system is completely optional. You don’t ever have to pick a skill mastery if you don’t want to, though you’ll probably never make it through the game without at least one. Your character’s class is ultimately determined by which masteries you choose. For example, a character specializing in just Earth would be a Pyromancer, but a character that decides to specialize in both Earth and Storm would be an Elementalist.

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