EverQuest II Producer’s Letter

EverQuest II senior producer Scott Hartsman has written up a new letter to the community on the game’s official community website. Here’s a bit of what he had to say:

As a result of the existing combat system, we’ve essentially had to make every creature red to be a challenge to a group. In addition to being too limiting in terms of what is available for any group to do in the game, it also leaves the /consider (“color con”) system less than entirely meaningful. For a sufficiently advanced group, there’s really just “red.and everything else.”

Most of the combat system changes themselves target “you vs. a yellow or harder.” You should be hearing a good many classes saying that they’re noticing little difference when soloing the things they’ve soloed in the past, since the majority of people weren’t soloing things far past their level.

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