Dungeon Runners Interview

Ten Ton Hammer has an interview with Dungeon Runners lead designer Mark Tucker about the “relatively unheralded free-to-play massively multiplayer game.”

Ten Ton Hammer: What’s on the horizon for Dungeon Runners? What’s coming in Chunk #3?

Mark: The big thing in store for Chunk #3 is the ability for players to make posses. Other games like to call them guilds, but we like to change things up a bit around here so we’ve moved forward with the idea of calling these groups posses.

We may have other names that we’ll use, but that’s our working name for the system right now. Everybody seems to dig it.

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