Age of Conan: Hyborian Adventures Previews

A set of previews has surfaced for FunCom’s upcoming MMO, Age of Conan: Hyborian Adventures. GameSpot finds Age of Conan to be shaping up to be an “impressive game”.

We also had a chance to glean a bit more about the quest variety in the game. The first major quest that you encounter is the destiny quest, where you learn about your character. The majority of these quest missions take place during the early part of the game, through the level 1-20 portion, but it will also follow you throughout the rest of the game. When you get out into the larger world, you’ll have an opportunity to take part in a lot of battle and fighting missions, which will be tied into larger wars and conflicts. The designers didn’t just want you to go out and kill X number of opponents for little reason; instead, they tried to tie it into the larger context of the game. Depending on your character class, you’ll get specialized quests. Rogues, for example, will have the chance to sneak around towns, eavesdrop on conversations, and even try to murder someone asleep in bed. Another interesting quest is the chance to play the role of a judge in a criminal matter, where it’s possible to wrongly sentence an innocent man to death.

WarCry follows up their earlier visit report with a preview.

The Necromancers, as most of you know already, is a pet class as well, and at that particular stage of the class’s development, already has three pet types available to it. Early on in the game, the Necromancer is able to summon pet, the Mutilator, which is an odd and rather nasty-looking scorpion-type creature. At the next tier, you are able to summon two pets and given access to the next pet-type “rank”, so to speak. The name of the second pet-type escapes me at the moment, but for all intensive purposes, I was at the level where I was able to summon three pets at the highest tier available to me. The Blighter is another scorpion-looking creature, but much like the Mutilator, they looked quite nasty. The pet-summoning classes are able to control their pets by assigning orders to them via small interface right next to your own health, stamina, and mana bar. You are able to set your pets to idle, defend, attack, assist, and be dismissed (not particularly in that order). Since I’m a bit of an aggressive player at heart, I set my pets to ‘assist’ so that they would immediately attack the target I begin attacking.

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